Technique Submissions
+4
ZimTheInvader
Kojima
zzeke.
END
8 posters
Page 2 of 2 • 1, 2
- END-- MY DRAGON CLAN RANK --\>
- Posts : 43
Location : Pluto
Join date : 2021-07-08
Reputation : 13
Technique Submissions
Mon Jul 12, 2021 5:17 am
First topic message reminder :
TECHNIQUE SUBMISSIONS
Avoid copying someone else's ability or making something that's already been done. We don't need three characters that can shoot fire or three characters that can teleport.
Name:
Type: Innate Technique, Inherited, General (General is meant for clans or people who learn these techniques, similar to simple domain expansions.)
Classification: Offense, Defense, Supplementary
Range: Close, Mid, Long, Super Long
Tier Boost(s): ???
Description: ???
Tier Boost: We will allow members to pick their own numbers/points for physical augmentations if they choose to boost themselves with techniques. We will play it case by case depending on what it is. Your augmentations will not work unless you have mastered or reached advanced control. The type of things that will be considered for your submissions is your current level of control, the pool of energy, and the experience the character has which is determined through their back story.
Update 1: Tier boosts work in two ways. Some abilities that naturally boost a tier will be limited by nature, but some abilities don't act as a boost tier initially, however, the techniques you develop can boost your ability as a byproduct of using it for that small window of time.
TEMPLATE
Please submit your ideas below and someone with staff will be with you when they can find the time. Thank you.
TECHNIQUE SUBMISSIONS
Avoid copying someone else's ability or making something that's already been done. We don't need three characters that can shoot fire or three characters that can teleport.
Name:
Type: Innate Technique, Inherited, General (General is meant for clans or people who learn these techniques, similar to simple domain expansions.)
Classification: Offense, Defense, Supplementary
Range: Close, Mid, Long, Super Long
Tier Boost(s): ???
Description: ???
Tier Boost: We will allow members to pick their own numbers/points for physical augmentations if they choose to boost themselves with techniques. We will play it case by case depending on what it is. Your augmentations will not work unless you have mastered or reached advanced control. The type of things that will be considered for your submissions is your current level of control, the pool of energy, and the experience the character has which is determined through their back story.
Update 1: Tier boosts work in two ways. Some abilities that naturally boost a tier will be limited by nature, but some abilities don't act as a boost tier initially, however, the techniques you develop can boost your ability as a byproduct of using it for that small window of time.
TEMPLATE
- Code:
[b]Name:[/b]
[b]Type:[/b]
[b]Classification:[/b]
[b]Range:[/b]
[b]Tier Boost(s):[/b]
[b]Description:[/b]
Please submit your ideas below and someone with staff will be with you when they can find the time. Thank you.
Vermillion and END like this post
- Reaper-- FORUM MEMBER --\>
- Posts : 11
Join date : 2021-08-30
Reputation : 0
Re: Technique Submissions
Sun Sep 05, 2021 11:45 pm
- (Custom) Blood Rope (Buraddorōpu?): The user uses a blood bag or an equivalent portion of their own blood to create a hardened rope of blood that is multipurpose and can hold more than the user’s weight.
- (Custom) Blood Rings (Buraddo ringu?): Rengoku uses the blood rings technique from 1-10 rings of blood that flow around the user. These rings are sharp and constantly rotating, allowing the user to manipulate them. The more rings he uses, the harder it is to control them/maintain it.
- Rengoku Kamo (Blood manip customs!!)
- Narrator-Senpai
- Posts : 1
Join date : 2021-09-08
Reputation : 0
Re: Technique Submissions
Mon Sep 27, 2021 9:17 am
DRAGON HAND | CRITICAL IMPACT | Jūdaina eikyō 重大な影響 |
Type: Inherited Technique Classification: Offense, Defense Range: Close Tier Boost(s): +2 Description: A technique created from the Dragon Hand Style to act as a counter-attack, dealing crippling damage. The user is able to perform an extremely powerful punch to the enemy's solar plexus that does double the damage or causing very lethal pain or fatal wounds. This can be done with an effective or a precise strike to an opponent's body, or with a special ability that happens to be the enemy's weakness. Highly advanced users can take down their opponent in one attack. Individuals with cursed energy and advanced control can spread their energy through the opponent's body along with the concussive force to hit their liver which is a one-hitter-quitter against humans. |
Kojima likes this post
Page 2 of 2 • 1, 2
Permissions in this forum:
You cannot reply to topics in this forum
|
|